Tactical Game 2
Created: 2025-02-01 16:30:31 | Last updated: 2025-02-01 16:30:31 | Status: Public
A quick strategy game for 2 players using items found around the house.
What You Need
- 6 units per player (2 each of soldiers, tanks, and artillery)
- One six-sided die
- A chess board or 8x8 grid drawn on paper
- Optional: Can be played on a smaller 6x6 grid for faster games
Setup
- Each player takes 6 units (2 soldiers, 2 tanks, 2 artillery)
- Place your units on your back row in any order you choose
- Decide who goes first by rolling the die - highest roll starts
How Units Move
- Each unit can move up to 2 spaces per turn in any direction (including diagonally)
- After a unit moves or attacks, flip it over to show it’s done for this turn
- At the start of your turn, flip all your units face-up again
How Units Attack
Each type of unit has different attack abilities:
- Soldiers can only attack enemy units right next to them
- Tanks can attack enemy units one space away
- Artillery can attack enemy units two spaces away
To attack:
1. Roll one die
2. Need 3+ to hit if attacking from next to an enemy
3. Need 5+ to hit if attacking from farther away
4. If you hit, remove the enemy unit from the board
Special Abilities:
- Soldiers: Can push enemy units one space back when hitting them
- Tanks: Can move after attacking
- Artillery: Can attack twice per turn but can’t move if they attack
How to Win
Any ONE of these will win you the game:
1. Get any of your units to the opposite end of the board
2. Control the center area:
- On 6x6 board: Occupy 3 out of the 4 central squares (2x2 area in middle)
- On 8x8 board: Occupy 5 out of the 9 central squares (3x3 area in middle)
- Must maintain control for one full turn (start and end)
3. Remove all of one type of enemy unit (both soldiers, both tanks, or both artillery)
On Your Turn
- Flip all your units face-up
- You can do these in any order with your face-up units:
- Move a unit and flip it
- Attack with a unit and flip it - End your turn
Quick Tips
- Short range units (soldiers) are strong up close
- Medium range units (tanks) are flexible
- Long range units (artillery) can attack from safety but need protection
- Try to keep your units working together
Game Length
- Most games take 10-15 minutes
- Perfect for best of three matches!
Optional Rules for Younger Players
- All attacks hit on 3+ (ignore the 5+ rule for longer range)
- Only use the “get to the other side” victory condition
- Everyone gets 3 of the same unit type instead of mixed units