Cool Godot Menu

Created: 2025-03-27 20:29:04 | Last updated: 2025-03-27 20:29:04 | Status: Public

The shapes are Sprite2D nodes with a Gradient1D texture set to a solid color. To get that shape I changed the rotation and skew value in the transform of the node (in this case the rotation is -11º and the skew is 11). On top of the sprite there is a RichTextLabel and an invisible button also rotated to -11º.

You can achieve all this with only a Button if you create a new Theme and then edit the button style in it to change it’s color and skew, but I didn’t notice this until the UI was almost done xD.

godot_cool_menu.webp